Target Corporation: Retail Checkout Experience

Cart and Checkout UX Team

I worked extensively with the Target Retail Design Systems Library (Atomic Design). Created UX Teamplates for Responsive customer experience within Target's onsite UX Team.

Target Corporation | Retail Checkout Experience

Case Study

Target Corporation is committed to providing the most seamless experience from start to checkout, and consistently seeks opportunities to enhance that experience. I was tasked to audit the experience and work collaboratively with team members to look for ways to enhance the process, both internally (grid patterns and DPL) and for customers.

Previous Target project work ›


The Process

We cross-collaborated with other product teams in the larger company ecostructure to solve user problems and identify opportunities to continually improve the user experience.

Target Cart and Checkout

Results

By constantly iterating and examining even the smallest details in the transactional experience, Target was able to see revenue gains both in customer fulfillment and customer satisfaction: small changes in the placement and copy of the checkout button brought increased sales numbers over $100k.

Target Corporation | Retail Checkout Experience

Our team worked with a variety of UX methodologies, including: creating a conversion grid system for UX files (Illustrator, Bootstrap), reviewing extensive ongoing User Testing documentation and video sessions, contributor to Target Design Pattern Library (DPL), updates to design files for dev integration, competitive analysis and user research, and UI Design (Emails, Visual Design Options).

Additionally, I assisted with workshops (planning and execution) and designed email templates for A/B testing.

Target Corporation | Retail Checkout Experience

Highlights Include

  • visual + interaction design
  • competitive analysis
  • user research
  • A-B testing
  • UX Team Brainstorming sessions

 

  • wireframes and updates
  • detailed content audit
  • DPL: Design Pattern Library (Atomic Design Methodology)
  • technical writing and documentation

Methodologies

  • Content Audit
  • Design Research
  • Strategy Presentation
  • UI/UX design
  • Prototypes
  • User testing

Tools

  • Adobe Creative Suite
  • Atomic Design
  • Axure
  • Pattern Library

My Role: Senior Interaction Designer

I was immersed in Target's detailed and iterative testing processes, DPL and meticulous design standards within an Agile team. I worked closely with cross-functional partners, including engineers and accesibility experts, to set up the inital Atomic Design System for Target.

In addition full stack UI / UX, my project involvement included: brainstorming sessions, design guidance to Product Team and Development, analysis, research, documentation and cross-team collaboration.

Target Corporation | Retail Checkout Experience

Project Links

Additional project links, wireframes and documentation.

Axure Prototype

PDF Documents